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Описание Fantasy Grounds - Pathfinder RPG - Strange Aeons AP 5: What Grows Within (PFRPG)
Pathfinder Adventure Path #113: What Grows Within (Strange Aeons 5 of 6)
By John Compton
Death From Below
After finding the route to the lost city of Neruzavin, the adventurers must mount an expedition into the vast and deadly desert region called the Parchlands, where they hope to catch up to their treacherous former employer. Once they brave the heat-blasted wasteland, the heroes arrive in an abandoned city at the edge of a lake where a Great Old One slumbers. The adventurers must track Count Lowls's party, recover a vile tome, activate the city's Star Stelae, and perform a powerful ritual that allows them to follow the insane noble to Carcosa. Along the way, the heroes must be careful they don't wake the slumbering Great Old One or stir up the flying polyps sealed beneath the city!
This volume of Pathfinder Adventure Path continues the Strange Aeons Adventure Path and includes:
- "What Grows Within," a Pathfinder RPG adventure for 13th-level characters, by John Compton.
- Examination of the fungal blot that spreads through dreams in an article about the Great Old One Xhamen-Dor, by James Jacobs.
- An exploration of the blasphemous tome known as the Necronomicon, by James Jacobs.
- An icy tomb hides a terrible secret in the Pathfinder's Journal, by Arinn Dembo.
- A bestiary containing a new Great Old One and other hideous monsters, by John Compton, Adam Daigle, and James Jacobs.
Pathfinder Adventure Path is Paizo Inc's monthly full-color adventure. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them
Released on December 12, 2017. Designed for Fantasy Grounds version 3.2.2 and higher.
Requires: This content requires an active license or subscription for Fantasy Grounds to download and use.
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