Скачать Iconic на Windows
Описание Iconic
In this obstacle & puzzle-based arcade, you are an arrow icon, navigating a 2D world of visual communication without words. How fast can you clear all the levels?
Current gameplay length: 2-3 minutes per run ( based on a 10 level run. )
Current number of levels: 16
Warning: Almost no sounds have been implemented into the game yet, I am working on this!
Iconic features gameplay without text-based language, the experience is communicated directly through forms of visual display to help the player progress. Colors are used sparingly to indicate importance or to catch the eye and offer hints where the focus should be directed.
The simplicity and minimalism are intentional and based on the concept of "Lagom" which roughly translates to "Not too little, not too much" in Swedish.
Created by A Single Developer:
All core gameplay, Art, Animation, Programming, & Sound Effects are by a single developer.Helping 30 Million By 2030:
I am building non-violent games, using my time as the developer of ICONIC to improve my programming skills so I can build games that will help those that experience depression, anxiety, and social isolation. Games that aim to help players learn tools in problem-solving, emotional intelligence, and conflict resolution.ICONIC's Skill Focus:
Problem Solving, Resilience, Visual CommunicationEarly Access - Version 0.25.0:
ICONIC will continue to build out towards 2-3 hours as the game moves closer to February.Current gameplay length: 2-3 minutes per run ( based on a 10 level run. )
Current number of levels: 16
CURRENT Features:
Warning: Almost no sounds have been implemented into the game yet, I am working on this!
- A calming minimalistic art style free of noise and distraction.
- 15-second to 1-minute micro-levels for quick gameplay.
- Level completion & time tracking for each playthrough.
- A variety of traps, tricks, obstacles & puzzles.
A World of Visual Communication:
Iconic features gameplay without text-based language, the experience is communicated directly through forms of visual display to help the player progress. Colors are used sparingly to indicate importance or to catch the eye and offer hints where the focus should be directed.
The simplicity and minimalism are intentional and based on the concept of "Lagom" which roughly translates to "Not too little, not too much" in Swedish.
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