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Описание Under a Rock

HEADS UP!
Under a Rock is currently in pre-alpha stage, but we really wanted to create a Steam page so that those of you who would like can follow the development of the game and share your thoughts in the discussion forum here on Steam or on our Discord. We have always enjoyed listening to community feedback with our games - making additions, adjustments, and changes as a result - and this time around won’t be any different.This page will be updated regularly over the course of the next months, but most of the communication and drops about the game will happen on Discord and in the community discussion forum.
SETTING
You are an early nineteenth-century explorer who has just arrived - or crashed landed is probably a more precise term as your hot air balloon was ripped to pieces by a supernatural storm - in a world lost to history, a hidden world that few can travel to (and from!), a primitive but dangerous place with a different evolutionary path; here, wildlife is oversized, Neanderthals still exists, and curses are real.
MISSION
The underlying mission is to find out what happened to a previous expedition, lift a curse that lies over the land, and discover a way to escape back home through the supernatural storm with as much treasure, artifacts and native wildlife as you can possibly collect to increase your standing with the Society of Explorers. Apart from this, just have fun exploring, crafting, building, fighting, taming, hunting, surviving, and more.PROCEDURAL WORLD
The world is procedurally generated and measures about 64km2 on the surface including water bodies. Furthermore, water bodies in Under a Rock are not limited to ocean level, they can appear at any elevation as a natural part of the terrain. Procedurally generated subterranean areas that are seamlessly integrated into the environment is also a big part of the exploration and can be found all across the world.Your avatar is not locked to one specific world. You may freely travel between worlds with all of your stats and gear intact.

ADVANCED AI
We want to make Under a Rock more interesting by having dynamic AI and are currently developing an AI engine for this purpose. It allows AI to remember and respond to your actions and the actions of other AI, compete for territory and resources, even construct new bases and defenses. Don’t be surprised if a neighboring clan of Neanderthals stage a raid on your base just because you smell wrong, or a pack of dodos take a liking to you. Different AI factions can grow closer to each other or grow apart as time goes by. Nothing is set in stone and a fresh game with a new world is likely to throw a few surprises.NUMBER OF PLAYERS
1-10 players in co-op, but we plan on allowing an experimental mode where the host can set a higher player count. It will require the host to have beefy hardware and a hefty internet connection.HOW ABOUT PVP?
The host will be able to set rules for the server. PvP on/off will be available.HOSTING A MULTIPLAYER GAME
There are two ways. You can do it from your own computer or as soon as we have found a reliable partner; by renting a game server in the cloud. Servers can be either public or private.WHEN IS EARLY ACCESS?
It’s a little hard to say. We have finished most of the technology requirements for the procedural generation of the world and for the multiplayer backend. Now we are populating it with visuals and gameplay, and as soon as we feel we have enough content for early access and a stable game that runs well, we will open up. Prior to this, if time permits, we really want to invite as many of you as possible to a period of alpha testing.






